﻿namespace MinecraftBackupAssistant.Forms
{
    partial class HelpForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
			System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(HelpForm));
			this.tabControl1 = new System.Windows.Forms.TabControl();
			this.backupPage = new System.Windows.Forms.TabPage();
			this.backupLabel = new System.Windows.Forms.Label();
			this.restorePage = new System.Windows.Forms.TabPage();
			this.restoreLabel = new System.Windows.Forms.Label();
			this.swapSavesPage = new System.Windows.Forms.TabPage();
			this.swapLabel = new System.Windows.Forms.Label();
			this.startGamePage = new System.Windows.Forms.TabPage();
			this.startGameLabel = new System.Windows.Forms.Label();
			this.tabPage1 = new System.Windows.Forms.TabPage();
			this.dateTimeFormatLabel = new System.Windows.Forms.Label();
			this.tabControl1.SuspendLayout();
			this.backupPage.SuspendLayout();
			this.restorePage.SuspendLayout();
			this.swapSavesPage.SuspendLayout();
			this.startGamePage.SuspendLayout();
			this.tabPage1.SuspendLayout();
			this.SuspendLayout();
			// 
			// tabControl1
			// 
			this.tabControl1.Appearance = System.Windows.Forms.TabAppearance.FlatButtons;
			this.tabControl1.Controls.Add(this.backupPage);
			this.tabControl1.Controls.Add(this.restorePage);
			this.tabControl1.Controls.Add(this.swapSavesPage);
			this.tabControl1.Controls.Add(this.startGamePage);
			this.tabControl1.Controls.Add(this.tabPage1);
			this.tabControl1.HotTrack = true;
			this.tabControl1.ItemSize = new System.Drawing.Size(49, 21);
			this.tabControl1.Location = new System.Drawing.Point(4, 1);
			this.tabControl1.Name = "tabControl1";
			this.tabControl1.SelectedIndex = 0;
			this.tabControl1.Size = new System.Drawing.Size(459, 341);
			this.tabControl1.TabIndex = 0;
			// 
			// backupPage
			// 
			this.backupPage.BackColor = System.Drawing.SystemColors.Control;
			this.backupPage.Controls.Add(this.backupLabel);
			this.backupPage.Location = new System.Drawing.Point(4, 25);
			this.backupPage.Name = "backupPage";
			this.backupPage.Padding = new System.Windows.Forms.Padding(3);
			this.backupPage.Size = new System.Drawing.Size(451, 312);
			this.backupPage.TabIndex = 0;
			this.backupPage.Text = "Backup";
			// 
			// backupLabel
			// 
			this.backupLabel.AutoEllipsis = true;
			this.backupLabel.Location = new System.Drawing.Point(-2, -2);
			this.backupLabel.Name = "backupLabel";
			this.backupLabel.Size = new System.Drawing.Size(401, 249);
			this.backupLabel.TabIndex = 0;
			this.backupLabel.Text = resources.GetString("backupLabel.Text");
			// 
			// restorePage
			// 
			this.restorePage.Controls.Add(this.restoreLabel);
			this.restorePage.Location = new System.Drawing.Point(4, 25);
			this.restorePage.Name = "restorePage";
			this.restorePage.Padding = new System.Windows.Forms.Padding(3);
			this.restorePage.Size = new System.Drawing.Size(451, 312);
			this.restorePage.TabIndex = 1;
			this.restorePage.Text = "Restore";
			this.restorePage.UseVisualStyleBackColor = true;
			// 
			// restoreLabel
			// 
			this.restoreLabel.Location = new System.Drawing.Point(0, 0);
			this.restoreLabel.Name = "restoreLabel";
			this.restoreLabel.Size = new System.Drawing.Size(398, 174);
			this.restoreLabel.TabIndex = 0;
			this.restoreLabel.Text = resources.GetString("restoreLabel.Text");
			// 
			// swapSavesPage
			// 
			this.swapSavesPage.Controls.Add(this.swapLabel);
			this.swapSavesPage.Location = new System.Drawing.Point(4, 25);
			this.swapSavesPage.Name = "swapSavesPage";
			this.swapSavesPage.Padding = new System.Windows.Forms.Padding(3);
			this.swapSavesPage.Size = new System.Drawing.Size(451, 312);
			this.swapSavesPage.TabIndex = 2;
			this.swapSavesPage.Text = "Swap Saves";
			this.swapSavesPage.UseVisualStyleBackColor = true;
			// 
			// swapLabel
			// 
			this.swapLabel.Location = new System.Drawing.Point(0, 0);
			this.swapLabel.Name = "swapLabel";
			this.swapLabel.Size = new System.Drawing.Size(408, 69);
			this.swapLabel.TabIndex = 0;
			this.swapLabel.Text = resources.GetString("swapLabel.Text");
			// 
			// startGamePage
			// 
			this.startGamePage.Controls.Add(this.startGameLabel);
			this.startGamePage.Location = new System.Drawing.Point(4, 25);
			this.startGamePage.Name = "startGamePage";
			this.startGamePage.Padding = new System.Windows.Forms.Padding(3);
			this.startGamePage.Size = new System.Drawing.Size(451, 312);
			this.startGamePage.TabIndex = 3;
			this.startGamePage.Text = "Start Game";
			this.startGamePage.UseVisualStyleBackColor = true;
			// 
			// startGameLabel
			// 
			this.startGameLabel.Location = new System.Drawing.Point(0, 0);
			this.startGameLabel.Name = "startGameLabel";
			this.startGameLabel.Size = new System.Drawing.Size(398, 67);
			this.startGameLabel.TabIndex = 0;
			this.startGameLabel.Text = resources.GetString("startGameLabel.Text");
			// 
			// tabPage1
			// 
			this.tabPage1.Controls.Add(this.dateTimeFormatLabel);
			this.tabPage1.Location = new System.Drawing.Point(4, 25);
			this.tabPage1.Name = "tabPage1";
			this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
			this.tabPage1.Size = new System.Drawing.Size(451, 312);
			this.tabPage1.TabIndex = 4;
			this.tabPage1.Text = "Timestamp";
			this.tabPage1.UseVisualStyleBackColor = true;
			// 
			// dateTimeFormatLabel
			// 
			this.dateTimeFormatLabel.Location = new System.Drawing.Point(-2, 0);
			this.dateTimeFormatLabel.Name = "dateTimeFormatLabel";
			this.dateTimeFormatLabel.Size = new System.Drawing.Size(447, 316);
			this.dateTimeFormatLabel.TabIndex = 0;
			this.dateTimeFormatLabel.Text = resources.GetString("dateTimeFormatLabel.Text");
			// 
			// HelpForm
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.ClientSize = new System.Drawing.Size(468, 325);
			this.Controls.Add(this.tabControl1);
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
			this.MaximizeBox = false;
			this.Name = "HelpForm";
			this.ShowInTaskbar = false;
			this.Text = "Help";
			this.TopMost = true;
			this.tabControl1.ResumeLayout(false);
			this.backupPage.ResumeLayout(false);
			this.restorePage.ResumeLayout(false);
			this.swapSavesPage.ResumeLayout(false);
			this.startGamePage.ResumeLayout(false);
			this.tabPage1.ResumeLayout(false);
			this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.TabControl tabControl1;
        private System.Windows.Forms.TabPage backupPage;
        private System.Windows.Forms.TabPage restorePage;
        private System.Windows.Forms.Label backupLabel;
        private System.Windows.Forms.TabPage swapSavesPage;
        private System.Windows.Forms.TabPage startGamePage;
        private System.Windows.Forms.Label startGameLabel;
        private System.Windows.Forms.Label restoreLabel;
        private System.Windows.Forms.Label swapLabel;
        private System.Windows.Forms.TabPage tabPage1;
        private System.Windows.Forms.Label dateTimeFormatLabel;
    }
}